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Archive (34)
Why You Should Treat Game Dev Progress Like An "Update"
Mar 1, 2022
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Sparkful Studios
Echolite - Update #4 - Interactions, Lighting
Feb 22, 2022
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Sparkful Studios
Why Competition Is Good For Your Indie Game
Feb 15, 2022
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Sparkful Studios
Echolite - Update #3 - Echolocation, Base Camp
Feb 8, 2022
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Sparkful Studios
Why My Go-To Engine, Is the Godot Engine
Feb 1, 2022
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Sparkful Studios
Echolite - Update #2 - Resource Tiles, GUI Mockup
Jan 25, 2022
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Sparkful Studios
When In Doubt, Split It Out
Jan 17, 2022
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Sparkful Studios
Echolite - Update #1 - Character Movement, Basic World Building
Jan 11, 2022
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Sparkful Studios
Don't Feel Bad About Promoting
Jan 3, 2022
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Sparkful Studios
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